OPTIMUM SUPERNORMAL POWERS FOR FUDGE Absorption [Power Type* or Other] Adhesion Alteration [Power Type*] Armor Astral Projection Control [Power Type*] Cryokinesis Danger Sense Elasticity Empathy Enhanced Sense Hearing Sight Smell Taste Touch Entanglement Expansion Extended Life Span Flight Force Field Generation [Power Type*] Gliding Hypnosis Illusion Immortality Immunity [Power Type*] Impersonation Invisibility Invulnerability Leaping Levitation Magic Ability Melee Attack [Power Type* or Other] Nonhuman Sense Night Vision Radar Sonar Thermographic Vision Phase Ability Plasticity Poison Possession Power Duplication Power Sharing Psi Ability Psychometry Pyrokinesis Ranged Attack [Power Type* or Other] Rapid Healing Reflectivity Regeneration Resistance [Power Type*] Running Self Replication Shape Shifting Shrinking Summoning [Specify Type of Being or Substance] Super Speed Super Activity Super Cognition Super Mobility Swimming Telekinesis Telepathy Teleportation Transformation [Power Type*] Wall Crawling *Power Types Air Animals Body Cold Color Darkness Density Disease Earth Electricity Energy Fire Frost Gas Gravity Heat Inanimate Objects Light Liquid Machines Living Matter Magnetism Nonliving Matter Plants Poison Radiation Solid Sound Water Weather Wind Compiled by Gordon A. Cooper in 2004. Revised in 2007. http://www.fudgery.net http://www.fudgery.net/parallel/FILES Legal Notice (Fudgery.net) http://www.fudgery.net/parallel/ABOUT Legal Notice (Optimum Fudge) http://www.fudgery.net/parallel/OF