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	<title>Fudgerylog &#187; Red Dwarf</title>
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	<description>Better role-playing through dead reckoning</description>
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		<title>Red Dwarf Traveller</title>
		<link>http://www.fudgery.net/fudgerylog/2008/09/30/110/</link>
		<comments>http://www.fudgery.net/fudgerylog/2008/09/30/110/#comments</comments>
		<pubDate>Wed, 01 Oct 2008 03:54:05 +0000</pubDate>
		<dc:creator>Gordon Cooper</dc:creator>
				<category><![CDATA[Role-Playing Games]]></category>
		<category><![CDATA[Red Dwarf]]></category>
		<category><![CDATA[Traveller]]></category>

		<guid isPermaLink="false">http://www.fudgery.net/fudgerylog/?p=110</guid>
		<description><![CDATA[I&#8217;ve been watching the Red Dwarf DVDs after not having seen the show in over a decade, and it occurred to me that it would be interesting to role-play it with good old Classic Traveller rules. I know Deep 7 published the official role-playing game adaptation (and it looked fine to me), but I just [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve been watching the <i>Red Dwarf</i> DVDs after not having seen the show in over a decade, and it occurred to me that it would be interesting to role-play it with good old <b><i>Classic Traveller</i></b> rules. I know <a href="http://www.deep7.com">Deep 7</a> published the official role-playing game adaptation (and it looked fine to me), but I just thought it might be fun to play <b><i>Traveller</i></b> deliberately with a crew of lazy, cowardly, dysfunctional spacebums. I wonder if anyone else has entertained the same thought.</p>
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