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	<title>Fudgerylog &#187; Car Wars</title>
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	<description>Better role-playing through dead reckoning</description>
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		<title>Autoduelling and Site-Updating</title>
		<link>http://www.fudgery.net/fudgerylog/2011/02/06/606/</link>
		<comments>http://www.fudgery.net/fudgerylog/2011/02/06/606/#comments</comments>
		<pubDate>Sun, 06 Feb 2011 19:23:13 +0000</pubDate>
		<dc:creator>Gordon Cooper</dc:creator>
				<category><![CDATA[Site News]]></category>
		<category><![CDATA[Site Sightings]]></category>
		<category><![CDATA[War Games]]></category>
		<category><![CDATA[automotive combat]]></category>
		<category><![CDATA[Car Wars]]></category>

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		<description><![CDATA[In a comment on my article Road-Warring, Michael P. Owen, the Webmaster of the Seattle Washington Autoduel Team Headquarters (or SWAT HQ) was kind enough to share this link of gaming resources: Automotive Combat Tabletop Game Systems. There is much to explore on that page, and I am grateful for the work it must have [...]]]></description>
			<content:encoded><![CDATA[<p>In a comment on my article <a href="http://www.fudgery.net/fudgerylog/2011/02/02/594/">Road-Warring</a>, Michael P. Owen, the Webmaster of the <a href="http://www.seanet.com/~owenmp/swathome.html">Seattle Washington Autoduel Team Headquarters</a> (or <a href="http://www.seanet.com/~owenmp/swathome.html">SWAT HQ</a>) was kind enough to share this link of gaming resources: <a href="http://www.seanet.com/~owenmp/systems/index.html">Automotive Combat Tabletop Game Systems</a>. There is much to explore on that page, and I am grateful for the work it must have involved.</p>
<p>In related news, I have updated the <a href="http://www.fudgery.net/links/support.html">Game Support</a> links page at <a href="http://www.fudgery.net">Fudgery.net</a>. Several sites have been added (including the aforementioned SWAT HQ site), several deceased sites have been removed, and I reorganized the links by category, such as <a href="http://www.fudgery.net/links/support.html#automotive_combat">Automotive Combat</a>.</p>
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		<title>Car Chases Briefly Mentioned</title>
		<link>http://www.fudgery.net/fudgerylog/2009/08/31/351/</link>
		<comments>http://www.fudgery.net/fudgerylog/2009/08/31/351/#comments</comments>
		<pubDate>Tue, 01 Sep 2009 04:52:20 +0000</pubDate>
		<dc:creator>Gordon Cooper</dc:creator>
				<category><![CDATA[Fudge]]></category>
		<category><![CDATA[Role-Playing Games]]></category>
		<category><![CDATA[Car Wars]]></category>

		<guid isPermaLink="false">http://www.fudgery.net/fudgerylog/?p=351</guid>
		<description><![CDATA[Car Wars would serve well as the car chase rules for a role-playing game, and someday I intend to put that prediction to the test. I will probably integrate it with a Fudge game. How the skill rules in Fudge would interact with the rules of Car Wars remains to be devised, but I&#8217;ll post [...]]]></description>
			<content:encoded><![CDATA[<p><b><i>Car Wars</i></b> would serve well as the car chase rules for a role-playing game, and someday I intend to put that prediction to the test. I will probably integrate it with a <b><i>Fudge</i></b> game. How the skill rules in <b><i>Fudge</i></b> would interact with the rules of <b><i>Car Wars</i></b> remains to be devised, but I&#8217;ll post them here.</p>
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