Skip to content

Tag Archives: Basic Role-Playing

How to Handle Character Skills

I have been thinking about character classes and skills lately, and although I prefer to create characters in terms of skills, I must confess that I have been yearning for greater simplicity than is generally associated with skills-heavy games. Although I have a great fondness for the myriad source books of GURPS 3rd edition and [...]

Separation Between Attributes and Skills

The topic of whether and/or how one ought to link attributes and skills is a perennial one in Fudge discussions. It’s understandable, too. Fudge doesn’t link them. Ironically, the deliberate separation between attributes and skills is one of its greatest innovations, yet it is the first thing that many want to change. This is an [...]