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	<title>Fudgerylog &#187; 1R1C1S</title>
	<atom:link href="http://www.fudgery.net/fudgerylog/tag/1r1c1s/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.fudgery.net/fudgerylog</link>
	<description>Better role-playing through dead reckoning</description>
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		<title>1R1C1S Progress Report 1</title>
		<link>http://www.fudgery.net/fudgerylog/2011/03/01/640/</link>
		<comments>http://www.fudgery.net/fudgerylog/2011/03/01/640/#comments</comments>
		<pubDate>Tue, 01 Mar 2011 18:39:49 +0000</pubDate>
		<dc:creator>Gordon Cooper</dc:creator>
				<category><![CDATA[Fudge]]></category>
		<category><![CDATA[Project Status]]></category>
		<category><![CDATA[Role-Playing Games]]></category>
		<category><![CDATA[1R1C1S]]></category>

		<guid isPermaLink="false">http://www.fudgery.net/fudgerylog/?p=640</guid>
		<description><![CDATA[As close as I am to finishing One Robot&#8230;One Computer&#8230;One Spaceship, it&#8217;s a wonder I&#8217;ve waited so long to post a progress report. As it draws closer to completion, I&#8217;ll strive to report on its status more frequently. All of the random generators (which were the raison d&#8217;&#234;tre for this role-playing game) are in place. [...]]]></description>
			<content:encoded><![CDATA[<p>As close as I am to finishing <b><i>One Robot&#8230;One Computer&#8230;One Spaceship</i></b>, it&#8217;s a wonder I&#8217;ve waited so long to post a progress report. As it draws closer to completion, I&#8217;ll strive to report on its status more frequently.</p>
<p>All of the random generators (which were the <i>raison d&#8217;&ecirc;tre</i> for this role-playing game) are in place. I won&#8217;t say complete, because they are perpetually evolving as I discover more things to add (such as robots, computers, and spaceships). That&#8217;s where the miracle of Javascript proves invaluable. Unlike a dice-powered random generator, there is no limit to the number of items I can add effortlessly. Sure, I could create a series of random tables that lead to sub-tables to generate the large numbers I need, but I would have to reconfigure them every time I added something new. That is <em>not</em> in the spirit of this game. I realize some gamers may wish to play <b><i>1R1C1S</i></b> in a purely analogue environment, so I will probably offer the alternative of using d100 tables. This will require me to edit the random generators, however, because at this time they number:</p>
<ul>
<li>102 futuristic computers
<li>252 futuristic sidearms
<li>264 spaceships
<li>382 robot sidekicks
</ul>
<p>Each of these will need to be reduced to the top 100 choices.</p>
<p>I rewrote and improved the Procedures section of the rules. I have added a concise explanation of how to handle unfamiliar results when using the random generators, changed the site navigation for the game&#8217;s Set-Up Options, included sections on Character Creation Choices and Premise Decisions before the character creation rules, <em>finished</em> the character creation rules (here called Crew Mustering), and started the section on action resolution and combat (here called Duty Performance). I stalled a bit at this point since it can potentially get a bit dry, but I just need to remind myself to keep it comical. At heart, <b><i>1R1C1S</i></b> is a comedy role-playing game and the rules should be as entertaining to read as they are to misapply.</p>
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		<item>
		<title>Random Generator Status Update</title>
		<link>http://www.fudgery.net/fudgerylog/2009/09/30/356/</link>
		<comments>http://www.fudgery.net/fudgerylog/2009/09/30/356/#comments</comments>
		<pubDate>Wed, 30 Sep 2009 17:04:52 +0000</pubDate>
		<dc:creator>Gordon Cooper</dc:creator>
				<category><![CDATA[Site News]]></category>
		<category><![CDATA[1R1C1S]]></category>
		<category><![CDATA[random generators]]></category>

		<guid isPermaLink="false">http://www.fudgery.net/fudgerylog/?p=356</guid>
		<description><![CDATA[The Random Generator Blues to which One Robot&#8230;One Computer&#8230;One Spaceship had succumbed have been alleviated. I finally detected the infinitesimal typographical error in the code for the Random Science Fiction Accoutrements Generator, so development on 1R1C1S shall be resumed. The Random Concept Generator, on the other hand, remains offline until I can determine whether it [...]]]></description>
			<content:encoded><![CDATA[<p>The <a href="http://www.fudgery.net/fudgerylog/2009/01/30/180/">Random Generator Blues</a> to which <b><i>One Robot&#8230;One Computer&#8230;One Spaceship</i></b> had succumbed have been alleviated. I finally detected the infinitesimal typographical error in the code for the <a href="http://www.fudgery.net/omnium-gatherum/random_sf.html">Random Science Fiction Accoutrements Generator</a>, so development on <b><i>1R1C1S</i></b> shall be resumed.</p>
<p>The Random Concept Generator, on the other hand, remains offline until I can determine whether it deserves to be resurrected.</p>
]]></content:encoded>
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		<title>Random Generator Blues</title>
		<link>http://www.fudgery.net/fudgerylog/2009/01/30/180/</link>
		<comments>http://www.fudgery.net/fudgerylog/2009/01/30/180/#comments</comments>
		<pubDate>Fri, 30 Jan 2009 15:52:39 +0000</pubDate>
		<dc:creator>Gordon Cooper</dc:creator>
				<category><![CDATA[Site News]]></category>
		<category><![CDATA[1R1C1S]]></category>
		<category><![CDATA[random generators]]></category>

		<guid isPermaLink="false">http://www.fudgery.net/fudgerylog/?p=180</guid>
		<description><![CDATA[I never made an announcement at the time, but there are two developments concerning the random generators at Fudgery.net. The first is that I have taken The Random Concept Generator offline due to unsatisfactory results. Maybe it&#8217;s too big. Maybe I need to adjust the syntax. It just feels too clumsy now, and I&#8217;d rather [...]]]></description>
			<content:encoded><![CDATA[<p>I never made an announcement at the time, but there are two developments concerning the <a href="http://www.fudgery.net/omnium-gatherum/#random_generators">random generators</a> at <a href="http://www.fudgery.net">Fudgery.net</a>.</p>
<p>The first is that I have taken <a href="http://www.fudgery.net/omnium-gatherum/random_concept.html">The Random Concept Generator</a> offline due to unsatisfactory results. Maybe it&#8217;s too big. Maybe I need to adjust the syntax. It just feels too clumsy now, and I&#8217;d rather do some fine-tuning before I return it to online status.</p>
<p>The second is that I am having technical difficulties with <a href="http://www.fudgery.net/omnium-gatherum/random_sf.html">The Random Science Fiction Accoutrements Generator</a>. I have isolated the problem to the random robot generator, but I can&#8217;t pinpoint the precise error. Once I solve it, I&#8217;ll resume work on <b><i>1R1C1S</i></b>.</p>
]]></content:encoded>
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		<item>
		<title>Arm Yourself Against Interstellar Villainy</title>
		<link>http://www.fudgery.net/fudgerylog/2008/03/06/89/</link>
		<comments>http://www.fudgery.net/fudgerylog/2008/03/06/89/#comments</comments>
		<pubDate>Thu, 06 Mar 2008 20:34:45 +0000</pubDate>
		<dc:creator>Gordon Cooper</dc:creator>
				<category><![CDATA[Site News]]></category>
		<category><![CDATA[1R1C1S]]></category>
		<category><![CDATA[random generators]]></category>
		<category><![CDATA[ray guns]]></category>
		<category><![CDATA[sf weapons]]></category>

		<guid isPermaLink="false">http://www.fudgery.net/fudgerylog/2008/03/06/89/</guid>
		<description><![CDATA[You will be issued two (2) one (1) futuristic weapon upon reporting to The Random Science Fiction Arms Generator. If you require additional armament, proceed to The Random Weapons Locker Generator at once. These random generators were created with information I compiled for the Odd Reference pages at the Cuparium. One Robot&#8230;One Computer&#8230;One Spaceship will [...]]]></description>
			<content:encoded><![CDATA[<p>You will be issued <strike>two (2)</strike> one (1) futuristic weapon upon reporting to <a href="http://www.fudgery.net/omnium-gatherum/random_sf_arms.html">The Random Science Fiction Arms Generator</a>. If you require additional armament, proceed to <a href="http://www.fudgery.net/omnium-gatherum/random_weapons_locker.html">The Random Weapons Locker Generator</a> at once.</p>
<p>These random generators were created with information I compiled for the <a href="http://www.cuparius.com/words/odd">Odd Reference</a> pages at the <a href="http://www.cuparius.com">Cuparium</a>.</p>
<p><b><i>One Robot&#8230;One Computer&#8230;One Spaceship</i></b> will be (freely) available soon.</p>
<p>[Edit: Originally the Arms Generator generated one ranged weapon and one hand-to-hand weapon, but now it only generates the former. There were not enough examples of the latter in science fiction settings to make it interesting.]</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Recruit a Motley Crew One Crewman at a Time</title>
		<link>http://www.fudgery.net/fudgerylog/2008/02/20/88/</link>
		<comments>http://www.fudgery.net/fudgerylog/2008/02/20/88/#comments</comments>
		<pubDate>Wed, 20 Feb 2008 18:17:46 +0000</pubDate>
		<dc:creator>Gordon Cooper</dc:creator>
				<category><![CDATA[Site News]]></category>
		<category><![CDATA[1R1C1S]]></category>
		<category><![CDATA[Fudge]]></category>
		<category><![CDATA[random generators]]></category>

		<guid isPermaLink="false">http://www.fudgery.net/fudgerylog/2008/02/20/88/</guid>
		<description><![CDATA[You may have a robot, a computer, and a spaceship, but do you have a crewman? Simply use The Random Spaceship Crewman Generator to recruit (or press into service) a qualified crewman for your spaceship. Fill out a name, gender, age, nationality, species, and background story, and your crewman is ready to trek space. So, [...]]]></description>
			<content:encoded><![CDATA[<p>You may have a robot, a computer, and a spaceship, but do you have a crewman? Simply use <a href="http://www.fudgery.net/omnium-gatherum/random_crewman.html">The Random Spaceship Crewman Generator</a> to recruit (or press into service) a qualified crewman for your spaceship. Fill out a name, gender, age, nationality, species, and background story, and your crewman is ready to trek space.</p>
<p>So, what exactly <em>does</em> it generate if it leaves all those trivial details such as name and gender and species to you? Well, it generates a list of skills, interests, combat training, attributes, gifts, and faults along with corresponding trait levels where appropriate. If you like what you see, you can decide for yourself how he or she fits into your universe and consult other random generators as desired.</p>
<p>The inevitable direction of this random generator and its <a href="http://www.fudgery.net/omnium-gatherum/random_sf.html">predecessor</a> from the day before, is the birth of a new, free, instantly (or nearly instantly) playable role-playing game called (after the inspiration of the <a href="http://www.fudgery.net/fudgerylog/2008/02/19/87/">previous article</a>), <b><i>One Robot, One Computer, One Spaceship</i></b>, or, as is the fashion today, <b><i>1R1C1S</i></b>. I make absolutely no serious claims about it; it&#8217;s a silly endeavor, and that&#8217;s all there is to it.</p>
<p>Lest I forget, &#8217;twill be a <b><i>Fudge</i></b> game, naturally.</p>
<p>Stay tuned&#8230;</p>
]]></content:encoded>
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		<title>One Robot, One Computer, One Spaceship, and You</title>
		<link>http://www.fudgery.net/fudgerylog/2008/02/19/87/</link>
		<comments>http://www.fudgery.net/fudgerylog/2008/02/19/87/#comments</comments>
		<pubDate>Tue, 19 Feb 2008 18:09:27 +0000</pubDate>
		<dc:creator>Gordon Cooper</dc:creator>
				<category><![CDATA[Site News]]></category>
		<category><![CDATA[1R1C1S]]></category>
		<category><![CDATA[computers]]></category>
		<category><![CDATA[random generators]]></category>
		<category><![CDATA[robots]]></category>
		<category><![CDATA[spaceships]]></category>

		<guid isPermaLink="false">http://www.fudgery.net/fudgerylog/2008/02/19/87/</guid>
		<description><![CDATA[In need of a faithful robot sidekick, a trusty computer, and a spaceship of your own? Then The Random Science Fiction Accoutrements Generator is your friend. Just click on the link and you will be well equipped for your next adventure with one of each. This random generator was created with information I compiled for [...]]]></description>
			<content:encoded><![CDATA[<p>In need of a faithful robot sidekick, a trusty computer, and a spaceship of your own? Then <a href="http://www.fudgery.net/omnium-gatherum/random_sf.html">The Random Science Fiction Accoutrements Generator</a> is your friend. Just click on the link and you will be well equipped for your next adventure with one of each.</p>
<p>This random generator was created with information I compiled for the <a href="http://www.cuparius.com/words/odd">Odd Reference</a> pages at the <a href="http://www.cuparius.com">Cuparium</a>.</p>
<p>Why, you may not unreasonably ask, would anyone want to use this random generator other than for one&#8217;s personal amusement? Aside from the fact that there <em>is</em> no better reason than for amusing oneself, one could also use it for generating an instant (albeit farcical) campaign. You have a crew (i.e. a group of players) and nothing else? Give them one robot, one computer, and one spaceship and see if it doesn&#8217;t create a universe of possibilities.</p>
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