Skip to content

Category Archives: Site News

Comments?

Fudgerylog just had its 9001st spam comment. In case anyone was wondering why comments are moderated, this is the reason. In comparison, how many real comments are on this Web log? Forty-three (43) — including trackbacks.

Hyperlinks Fixed

I noticed today that the internal links for the printer-friendly Fudge Rules all point to the standard version. This has been corrected. (And only a year since I first posted it.)

Random Generator Status Update

The Random Generator Blues to which One Robot…One Computer…One Spaceship had succumbed have been alleviated. I finally detected the infinitesimal typographical error in the code for the Random Science Fiction Accoutrements Generator, so development on 1R1C1S shall be resumed.
The Random Concept Generator, on the other hand, remains offline until I can determine whether it deserves [...]

There at Last

The complete Fudge 1995 Edition is now available in three different formats in the Fudge Rules section of Fudgery.net. It also now has its own link on the main page.
Chapter 6 was by far the most laborious chapter to code, since I decided to use tables for all the character examples. For Section 6.2, [...]

Very Nearly There

My own online versions of Steffan O’Sullivan’s Fudge 1995 Edition (with the exception of Chapter 6 in two of the three formats) are now available for your perusal at Fudge Rules.
I will make an announcement when Chapter 6 is finished.

A Wise Consistency Is the Ki-Rin of Great Minds

I only recently acquired a copy of the Fudge 10th Anniversary Edition, and although my favorite is still the Fudge Expanded Edition, I must say I was pleased with one of the changes I noticed: reducing game terms to lowercase. It always annoyed me that there were Difficulty Levels and difficulty adjustments, Subjective Character Creation [...]

More Than Halfway There

My conversion of Fudge 1995 Edition to HTML (with and without CSS) is almost complete. I have just begun converting Chapter 6. I think Chapter 6 is my least favorite chapter — being almost nothing but character examples, and most of them too long. I suppose they serve their purpose, but I’d rather see them [...]

Fudge Rules at Fudgery.net

O.K., I have at least six major Fudge-related projects I am working on, but that hasn’t stopped me from taking on another. I have been telling myself for years that I ought to upload the Fudge rules (with errata) to Fudgery.net in the interest of both promoting it and providing it as an immediately accessible [...]

Yet Another Glossary Update

I added a few more terms to the Glossary of Fudge and General Role-Playing Terms, such as “action resolution,” “mini-scenario,” “one-on-one,” “solo scenario,” and “task resolution.”

GMing Terms Added to Glossary

I have added three terms to the Glossary of Fudge and General Role-Playing Terms: “GM fiat,” “GM on the fly,” and “GM whim.”
I have also pondered whether it would be justifiable to include what may be considered gamer colloquialisms, but ultimately I think it would clutter the glossary, the aim of which is to be [...]