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Category Archives: Rules

Notes on Skills

Skills are a major component in defining many role-playing games. They usually tell the player not only about the limitations of his character, but about the limitations of his entire species. If a game doesn’t have an existing skill for Multidimensional Bungee-Jumping, generally you can’t attempt it. Games like Fudge, however, have the benefit of [...]

Notes on Trait Conversions

The charts in Optimum Trait Conversions for Fudge are meant to provide a quick guideline for translating traits to and from Fudge. It is a very simple matter, but there are several issues worth keeping in mind. If you are translating the traits of another game into Fudge terms and the other game has fewer [...]

Thoughts on Scale

A recurring complaint about Fudge over the years, in the Fudge Mailing List and in various discussions, is the confusion caused by the rules for Scale in Chapter 2. What is the purpose of Scale rules? Simply, it is to illustrate that certain things are relative to one’s size. A gladius in the hands of [...]