<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Fudgerylog &#187; Sherpa</title>
	<atom:link href="http://www.fudgery.net/fudgerylog/category/role-playing-games/sherpa/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.fudgery.net/fudgerylog</link>
	<description>Better role-playing through dead reckoning</description>
	<lastBuildDate>Sun, 05 Feb 2012 15:40:48 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
		<item>
		<title>First a Stopwatch, Then the World!</title>
		<link>http://www.fudgery.net/fudgerylog/2009/01/02/130/</link>
		<comments>http://www.fudgery.net/fudgerylog/2009/01/02/130/#comments</comments>
		<pubDate>Fri, 02 Jan 2009 16:44:45 +0000</pubDate>
		<dc:creator>Gordon Cooper</dc:creator>
				<category><![CDATA[Role-Playing Games]]></category>
		<category><![CDATA[Sherpa]]></category>
		<category><![CDATA[rpg equipment]]></category>

		<guid isPermaLink="false">http://www.fudgery.net/fudgerylog/?p=130</guid>
		<description><![CDATA[A few days ago, I found myself complaining to my mother about my digital stopwatch. I can&#8217;t deactivate its hourly chime, and I lost the instructions. All I want is the stopwatch feature, I explained. I don&#8217;t need it to display the time, act as an alarm clock, or beep every hour. My mother asked [...]]]></description>
			<content:encoded><![CDATA[<p>A few days ago, I found myself complaining to my mother about my digital stopwatch. I can&#8217;t deactivate its hourly chime, and I lost the instructions. All I want is the stopwatch feature, I explained. I don&#8217;t need it to display the time, act as an alarm clock, or beep every hour. My mother asked me why I need a stopwatch in the first place, and I responded that a stopwatch is very handy for timing one&#8217;s breaks at work, which is true, but it isn&#8217;t the reason I bought it.</p>
<p>The real reason I bought a <em>digital</em> stopwatch, I confessed, was that it was necessary for playing a particular role-playing game designed to be played whilst on the move or in situations where dice or other randomizers are inconvenient. Then I found myself explaining to her the task resolution rules of <b><i>Sherpa</i></b>, which made perfect sense to her and seemed to pique her interest.</p>
<p>I foresee a possible future column coming of this: <i>My Mother the Gamer</i>, or <i>True Sherpa Stories</i>&#8230;</p>
<p>[To learn more about <b><i>Sherpa</i></b>, visit <a href="http://www.panix.com/~sos/rpg/sherpa.html">Steffan O'Sullivan's Sherpa site</a>, which, incidentally, was updated on 18 December 2008.]</p>
]]></content:encoded>
			<wfw:commentRss>http://www.fudgery.net/fudgerylog/2009/01/02/130/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

