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Category Archives: Sherpa

First a Stopwatch, Then the World!

A few days ago, I found myself complaining to my mother about my digital stopwatch. I can’t deactivate its hourly chime, and I lost the instructions. All I want is the stopwatch feature, I explained. I don’t need it to display the time, act as an alarm clock, or beep every hour. My mother asked [...]

Another Alternative to Sherpa Attributes

A second Sherpa article has been added to the Omnium-Gatherum. Quasi-Standard Descriptive Traits for Sherpa offers a solution for those who like freeform characters, but desire a wee bit more structure — think of it as a compromise between Attributes and Descriptive Traits (q.v.).

Three Updates for All Saints’ Eve Eve

I have posted one new article to the Omnium-Gatherum, Descriptive Traits for Sherpa, which grows from both a great admiration for the Sherpa game system and a nagging feeling of discomfort with its attributes, nifty though their initials may be. I think this simple remedy is more organic to the rest of the rules.
The Omnium-Gatherum [...]