To promote clarity in gaming is to promote gaming itself. If one wants to reach others, one attempts to communicate with them. Most game companies do not wish to exclude potential customers, but sometimes their adherence to old habits of convenience (such as the ridiculous overuse of acronyms and initialisms) is more an obstacle than [...]
Sometimes a little issue reminds one of a bigger issue. In this case, the little issue is that of the occasional difficulty of interpreting a role-playing game’s attributes so I can include them in my List of Attributes by Game. Sometimes the only access I have to a game is its character sheet, which is [...]
Most game companies want their prospective customers to know what they are offering with as little fuss as possible. Most game companies will go out of their way to provide a little information for free about a product that is no longer a secret. This is not the case with Wizards of the Coast. It [...]
Saturday, August 11, 2007
Mongoose Publishing has announced its involvement with the development of future Traveller material. Read the press release: Traveller Returns!
It seems Mongoose will be the central producer of all new Traveller material, including a new version of the Traveller role-playing game, whereas Far Future Enterprises will continue with its planned release of Traveller5, or T5, the [...]
House rules for magic systems are not in short supply. Whether you are searching for variants of your favorite system, adaptations from one game system to another, or unique systems that have been fashioned by skilled craftsman who suffer for their art and offer it to the world without monetary compensation, they are abundant. One [...]
[This article is in support of my project to design an unofficial (and free) Fudge role-playing game adaptation of Star Trek: The Original Series.]
The ship prefix most commonly heard in Star Trek is “USS” as in “USS Enterprise.” We know from the original series that USS stands for “United Spaceship,” which is conveniently close to [...]
[This article is in support of my project to design an unofficial (and free) Fudge role-playing game adaptation of Star Trek: The Original Series.]
Here is a proposed list of Star Fleet hull classification symbols for use in the Expanded Classic Star Trek Universe. [See also Part 6.]
Interstellar Combatant Types
BB: Battleship (planned)
C: Cruiser (retired; formerly assigned [...]
[This article is in support of my project to design an unofficial (and free) Fudge role-playing game adaptation of Star Trek: The Original Series.]
The following are thoughts about Federation ships in the Expanded Classic Star Trek Universe.
I am inspired to retain the designs pioneered by Franz Joseph in his Star Fleet Technical Manual, but I [...]
[This article is in support of my project to design an unofficial (and free) Fudge role-playing game adaptation of Star Trek: The Original Series.]
Thinking further about the previous article, I have decided on the following terms to describe the Star Trek universe, which will be used in my comments and probably in the game as [...]
[This article is in support of my project to design an unofficial (and free) Fudge role-playing game adaptation of Star Trek: The Original Series.]
As mentioned previously (and this might be more of a Part 3a rather than a Part 4, to be honest), I am considering all Star Trek spin-offs to be part of an [...]