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	<title>Fudgerylog &#187; Elsewhere</title>
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	<link>http://www.fudgery.net/fudgerylog</link>
	<description>Better role-playing through dead reckoning</description>
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		<title>Oh, My Darling PDF</title>
		<link>http://www.fudgery.net/fudgerylog/2012/01/14/987/</link>
		<comments>http://www.fudgery.net/fudgerylog/2012/01/14/987/#comments</comments>
		<pubDate>Sat, 14 Jan 2012 15:16:53 +0000</pubDate>
		<dc:creator>Gordon Cooper</dc:creator>
				<category><![CDATA[Elsewhere]]></category>
		<category><![CDATA[Role-Playing Games]]></category>
		<category><![CDATA[D&D]]></category>

		<guid isPermaLink="false">http://www.fudgery.net/fudgerylog/?p=987</guid>
		<description><![CDATA[Jeff Rients in Jeff&#8217;s Gameblog makes a very reasonable proposal in his open letter to Wizards of the Coast concerning the next edition of Dungeons &#038; Dragons.]]></description>
			<content:encoded><![CDATA[<p>Jeff Rients in <a href="http://jrients.blogspot.com">Jeff&#8217;s Gameblog</a> makes a very reasonable proposal in his <a href="http://jrients.blogspot.com/2012/01/open-letter-to-wotc.html">open letter to Wizards of the Coast</a> concerning the next edition of <b><i>Dungeons &#038; Dragons</i></b>.</p>
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		<title>Thy Inheritance and Thy Duty</title>
		<link>http://www.fudgery.net/fudgerylog/2011/12/14/944/</link>
		<comments>http://www.fudgery.net/fudgerylog/2011/12/14/944/#comments</comments>
		<pubDate>Wed, 14 Dec 2011 17:12:41 +0000</pubDate>
		<dc:creator>Gordon Cooper</dc:creator>
				<category><![CDATA[Elsewhere]]></category>
		<category><![CDATA[Role-Playing Games]]></category>

		<guid isPermaLink="false">http://www.fudgery.net/fudgerylog/?p=944</guid>
		<description><![CDATA[Families and Heirlooms, written by 1d30, solves the problem of how to pass on the possessions of a deceased character to his or her successor in a way that enriches the setting, invests new characters with a sense of continuity, and takes a bit of the sting out of character death. I particularly like how [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://1d30.wordpress.com/2011/11/26/families-and-heirlooms/">Families and Heirlooms</a>, written by <a href="http://1d30.wordpress.com/">1d30</a>, solves the problem of how to pass on the possessions of a deceased character to his or her successor in a way that enriches the setting, invests new characters with a sense of continuity, and takes a bit of the sting out of character death. I particularly like how a character&#8217;s actions affect his or her family&#8217;s reputation, which in turn may affect the fortunes of any family member starting out as a new character. These rules are probably more suitable for some settings and cultures than others, just as they are more relevant to some role-playing games than others. The next time I start up a <b><i>Dungeons &#038; Dragons</i></b>, <b><i>Labyrinth Lord</i></b>, or <b><i>Tunnels &#038; Trolls</i></b> campaign, I will give them a try.</p>
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		<title>Back to the Web Log&#8230;</title>
		<link>http://www.fudgery.net/fudgerylog/2011/07/28/885/</link>
		<comments>http://www.fudgery.net/fudgerylog/2011/07/28/885/#comments</comments>
		<pubDate>Thu, 28 Jul 2011 16:15:28 +0000</pubDate>
		<dc:creator>Gordon Cooper</dc:creator>
				<category><![CDATA[Elsewhere]]></category>
		<category><![CDATA[Tekumel]]></category>

		<guid isPermaLink="false">http://www.fudgery.net/fudgerylog/?p=885</guid>
		<description><![CDATA[I apologize to my (three) readers for the scarcity of articles this summer. My spring momentum seems to have unsprung. After a flurry of activity, June yielded one article, and this is the first article to be posted in July. Yet I am undaunted by this dry spell. As a prelude to resuming my dogged [...]]]></description>
			<content:encoded><![CDATA[<p>I apologize to my (three) readers for the scarcity of articles this summer. My spring momentum seems to have unsprung. After a flurry of activity, June yielded one article, and this is the first article to be posted in July. Yet I am undaunted by this dry spell. As a prelude to resuming my dogged pursuit of diversions, I offer you links to articles by <a href="http://grognardia.blogspot.com/">someone else</a> who in turn offers links&#8230;</p>
<p>The first, posted yesterday on E. Gary Gygax&#8217;s birthday, pertains to the <a href="http://grognardia.blogspot.com/2011/07/gygax-memorial-fund.html">Gygax Memorial Fund</a>.</p>
<p>The second, posted today, pertains to <a href="http://grognardia.blogspot.com/2011/07/tekumel-foundation-news.html">T&eacute;kumel Foundation News</a> regarding the preservation of important artifacts and relics discovered in certain secret archaeological excavations. Well, that&#8217;s not entirely factual, but you will have to read the article to learn the truth.</p>
<p>On with the show (I hope)!</p>
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		<title>Fair Play Is Essential to Role-Playing</title>
		<link>http://www.fudgery.net/fudgerylog/2011/02/05/603/</link>
		<comments>http://www.fudgery.net/fudgerylog/2011/02/05/603/#comments</comments>
		<pubDate>Sat, 05 Feb 2011 19:22:41 +0000</pubDate>
		<dc:creator>Gordon Cooper</dc:creator>
				<category><![CDATA[Editorials]]></category>
		<category><![CDATA[Elsewhere]]></category>
		<category><![CDATA[Role-Playing Games]]></category>
		<category><![CDATA[sportsmanship]]></category>

		<guid isPermaLink="false">http://www.fudgery.net/fudgerylog/?p=603</guid>
		<description><![CDATA[There are two posts in 1d30 on the subject of cheating and GM impartiality in the role-playing hobby that are well worth any gamer&#8217;s attention. I think the health of the hobby and industry alike would benefit from a greater emphasis by gamers on playing fairly and honorably. How many role-playing fans have been siphoned [...]]]></description>
			<content:encoded><![CDATA[<p>There are two posts in <a href="http://1d30.wordpress.com/">1d30</a> on the subject of <a href="http://1d30.wordpress.com/2010/05/10/cheating/">cheating</a> and <a href="http://1d30.wordpress.com/2010/05/07/referee-impartiality/">GM impartiality</a> in the role-playing hobby that are well worth any gamer&#8217;s attention. I think the health of the hobby and industry alike would benefit from a greater emphasis by gamers on playing fairly and honorably. How many role-playing fans have been siphoned off by other hobbies due to an unsatisfactory experience with &#8220;Killer DMs&#8221; (or Killer GMs), &#8220;Monte Haul&#8221; gamers, and outright cheaters? The role-playing game may be known as the game without an obvious winner, but it&#8217;s quite obvious that there can be losers, especially when gamers behave as such.</p>
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		<title>Television Commercial as Historical Footage</title>
		<link>http://www.fudgery.net/fudgerylog/2011/01/31/584/</link>
		<comments>http://www.fudgery.net/fudgerylog/2011/01/31/584/#comments</comments>
		<pubDate>Mon, 31 Jan 2011 18:07:44 +0000</pubDate>
		<dc:creator>Gordon Cooper</dc:creator>
				<category><![CDATA[Elsewhere]]></category>
		<category><![CDATA[Role-Playing Games]]></category>
		<category><![CDATA[D&D]]></category>

		<guid isPermaLink="false">http://www.fudgery.net/fudgerylog/?p=584</guid>
		<description><![CDATA[Somehow, despite tweeting this on Twitter and sharing it on Facebook, I neglected to mention in Fudgerylog this link to an original TSR Dungeons &#038; Dragons television commercial that was aired around the time I first became a role-playing gamer. I discovered the link in this article in The RPGrrl&#8217;s Blog. Thank you, RPGrrl.]]></description>
			<content:encoded><![CDATA[<p>Somehow, despite tweeting this on Twitter and sharing it on Facebook, I neglected to mention in Fudgerylog <a href="http://www.youtube.com/watch?feature=player_embedded&#038;v=q1wGlOwn1pM">this link</a> to an original TSR <b><i>Dungeons &#038; Dragons</i></b> television commercial that was aired around the time I first became a role-playing gamer. I discovered the link in <a href="http://therpgrrl.wordpress.com/2010/11/09/old-school-tsr-ad-makes-my-day/">this article</a> in <a href="http://therpgrrl.wordpress.com/">The RPGrrl&#8217;s Blog</a>. Thank you, RPGrrl.</p>
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		<title>Wizard of Id Saves</title>
		<link>http://www.fudgery.net/fudgerylog/2010/12/30/572/</link>
		<comments>http://www.fudgery.net/fudgerylog/2010/12/30/572/#comments</comments>
		<pubDate>Thu, 30 Dec 2010 05:49:34 +0000</pubDate>
		<dc:creator>Gordon Cooper</dc:creator>
				<category><![CDATA[Elsewhere]]></category>
		<category><![CDATA[Role-Playing Games]]></category>
		<category><![CDATA[comic strips]]></category>
		<category><![CDATA[D&D]]></category>

		<guid isPermaLink="false">http://www.fudgery.net/fudgerylog/?p=572</guid>
		<description><![CDATA[I don&#8217;t know if this is the first time a mainstream comic strip ever made a reference to Dungeons &#038; Dragons either explicitly or implicitly, but this is the first time I can recall ever having noticed it, so without further ado, I direct your attention to the Wizard of Id strip of 3 December [...]]]></description>
			<content:encoded><![CDATA[<p>I don&#8217;t know if this is the first time a mainstream comic strip ever made a reference to <b><i>Dungeons &#038; Dragons</i></b> either explicitly or implicitly, but this is the first time I can recall ever having noticed it, so without further ado, I direct your attention to the <i>Wizard of Id</i> strip of <a href="http://www.johnhartstudios.com/wizardofid/2010/12/friday-december-3-2010.php">3 December 2010</a>. Enjoy!</p>
<p>I sincerely hope there will be more such references in the future.</p>
<p>Bravo, Wiz team!</p>
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		<title>Scenario-Writing Advice from Sandy Petersen</title>
		<link>http://www.fudgery.net/fudgerylog/2010/10/03/489/</link>
		<comments>http://www.fudgery.net/fudgerylog/2010/10/03/489/#comments</comments>
		<pubDate>Sun, 03 Oct 2010 18:20:57 +0000</pubDate>
		<dc:creator>Gordon Cooper</dc:creator>
				<category><![CDATA[Elsewhere]]></category>
		<category><![CDATA[Role-Playing Games]]></category>
		<category><![CDATA[Call of Cthulhu]]></category>
		<category><![CDATA[Cthulhu Mythos]]></category>
		<category><![CDATA[horror]]></category>

		<guid isPermaLink="false">http://www.fudgery.net/fudgerylog/?p=489</guid>
		<description><![CDATA[Quite serendipitously, I discovered this article at Yog-Sothoth.com, The Lazy Man&#8217;s Guide to Constructing a Call of Cthulhu Adventure by Sandy Petersen, the designer of Call of Cthulhu himself. This advice may prove especially useful for this month&#8217;s Theme Challenge (q.v.).]]></description>
			<content:encoded><![CDATA[<p>Quite serendipitously, I discovered this article at <a href="http://www.yog-sothoth.com">Yog-Sothoth.com</a>, <a href="http://www.yog-sothoth.com/content/866-The-Lazy-Mans-Guide-to-Constructing-a-Call-of-Cthulhu-Adventure/view/1">The Lazy Man&#8217;s Guide to Constructing a Call of Cthulhu Adventure</a> by Sandy Petersen, the designer of <b><i>Call of Cthulhu</i></b> himself. This advice may prove especially useful for this month&#8217;s Theme Challenge (<a href="http://www.fudgery.net/fudgerylog/2010/10/02/485/">q.v.</a>).</p>
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		<item>
		<title>Families That Game Together Level up Together</title>
		<link>http://www.fudgery.net/fudgerylog/2010/04/04/403/</link>
		<comments>http://www.fudgery.net/fudgerylog/2010/04/04/403/#comments</comments>
		<pubDate>Sun, 04 Apr 2010 16:22:07 +0000</pubDate>
		<dc:creator>Gordon Cooper</dc:creator>
				<category><![CDATA[Elsewhere]]></category>
		<category><![CDATA[Role-Playing Games]]></category>
		<category><![CDATA[D&D]]></category>

		<guid isPermaLink="false">http://www.fudgery.net/fudgerylog/?p=403</guid>
		<description><![CDATA[Dr. Rotwang documents a first-time gaming experience in My Daughter Just Played Her First D&#038;D Game. &#8216;Tis priceless.]]></description>
			<content:encoded><![CDATA[<p>Dr. Rotwang documents a first-time gaming experience in <a href="http://xbowvsbuddha.blogspot.com/2010/03/my-daughter-just-played-her-first-d.html">My Daughter Just Played Her First D&#038;D Game</a>. &#8216;Tis priceless.</p>
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		<title>Soliloquize Now!</title>
		<link>http://www.fudgery.net/fudgerylog/2010/02/28/379/</link>
		<comments>http://www.fudgery.net/fudgerylog/2010/02/28/379/#comments</comments>
		<pubDate>Sun, 28 Feb 2010 19:28:55 +0000</pubDate>
		<dc:creator>Gordon Cooper</dc:creator>
				<category><![CDATA[Elsewhere]]></category>
		<category><![CDATA[Role-Playing Games]]></category>
		<category><![CDATA[soliloquy]]></category>

		<guid isPermaLink="false">http://www.fudgery.net/fudgerylog/?p=379</guid>
		<description><![CDATA[There is an excellent article at ars ludi on the subject of character development: Character Monologue: Tell Us What It&#8217;s Like to Be You. It is a simple little exercise that I think could profoundly improve the role-playing experience.]]></description>
			<content:encoded><![CDATA[<p>There is an excellent article at <a href="http://arsludi.lamemage.com/">ars ludi</a> on the subject of character development: <a href="http://arsludi.lamemage.com/index.php/128/character-monologue-tell-us-what-its-like-to-be-you/">Character Monologue: Tell Us What It&#8217;s Like to Be You</a>. It is a simple little exercise that I think could profoundly improve the role-playing experience.</p>
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