I never made an announcement at the time, but there are two developments concerning the random generators at Fudgery.net.
The first is that I have taken The Random Concept Generator offline due to unsatisfactory results. Maybe it’s too big. Maybe I need to adjust the syntax. It just feels too clumsy now, and I’d rather do some fine-tuning before I return it to online status.
The second is that I am having technical difficulties with The Random Science Fiction Accoutrements Generator. I have isolated the problem to the random robot generator, but I can’t pinpoint the precise error. Once I solve it, I’ll resume work on 1R1C1S.
2 Comments
good luck in solving them.
whats a concept generator? is it some sort of campaign starter?
Thanks. It is nominally intended to be used as a campaign starter or an idea generator for designing new games, but it’s mainly intended to be entertaining. The results are often absurd, which is fine. The problem is when the results are boring, which they have increasingly become. Animalball Games actually has a much better campaign starter tool called Instant Game.
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