Updates to Optimum Gifts for Fudge and Optimum Faults for Fudge will now be recorded on the Updates page. I am trying to veer away from the blandness of generic gifts and faults and steer toward more colorful and evocative descriptions wherever possible. Also, I have dispensed with a number of faults commonly found on lists, particularly those involving mental illness or physical disability. Forms of insanity, if one desires to insert them into one’s game, ought to be restricted to non-player characters or the result of consequences within the context of the game, e.g. close encounters with Cthulhu Mythos. In my opinion, it is not appropriate to dangle the carrot of min-maxing before the players in the form of insanity faults that tend to destroy group cohesion. Others may have differing opinions, and there is nothing preventing them from compiling their own lists or using any of the myriad lists that are freely available. Most of the physical disabilities have been excluded on the basis that many are worth significantly more than the standard fault in Fudge, and as such ought to be much more carefully considered. This is, of course, all a matter of personal preference.
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