The Wand of Surprise has been added to the Omnium-Gatherum at Fudgery.net. Not just another wand of random effects, the Wand of Surprise actually distinguishes between the actions of pointing it at something and tapping something with it, either of which telegraphs a specific intent.
As with the Wand of Wonderment, all effects are free of the clutter of game mechanics, and the only optional equipment necessary is one or more six-sided dice (as there are instances of 1-6 this and 4-24 that, etc.). Any skill rolls, attribute rolls, avoidance rolls, contests, struggles, or saving throws are made at the GM’s (or player’s) discretion.
Why another random generator?
Roll 1d6 and consult the table below.
1 = I don’t know.
2 = Because the stars are right.
3 = Because of Divine Right.
4 = Because of the will of the People.
5 = Because “Candy is dandy, but liquor is quicker.”
6 = Because “I am not a number! I am a free man!”
Post a Comment